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Courtesy Walker Art Center
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Title
life_sharing
Date
2001
Location
Online

Object Details

Type
Media Arts (Internet Art)
Technology Used
HTML; email; server-based
Credit Line
Commissioned by Gallery 9/Walker Art Center through a grant from the Jerome Foundation.

interview Data-Nudism , February 2001

Matthew Fuller: In your text describing the project, you mention that “A computer, with the passing of time, ends up looking like its owner’s brain.” Do you mean this in the way that any collection of objects of a certain type (i.e., books; bathroom cupboards full of half-used and failed rejuvenating cosmetics; boxes of toys; etc.) begins to provide material from which ideas and generalizations about a person can be extrapolated? Or, do you go further and suggest that in the augmentation of human by computer, the particular collection of data objects provides at least one of the means by which a person is “themselves?”

0100101110101101.org: A computer is less and less an instrument of work. With a computer one shares time, one’s space, one’s memory, and one’s projects, but most of all one shares personal relationships. This flow of information passes through the computer–all our culture is going to be digitized. Getting free access to someone’s computer is the same as getting access to his or her culture. We are not interested in the fact that a user can “study 0100101110101101.org’s personality;” rather, in the sharing of resources, it’s a matter of politics more than of “psychology.” With life_sharing, 0100101110101101.org reveals its mechanism. It sets its kernel free and all the functions that concern it, in the same way as a programmer who frees the source code of their software. It is not only a show. It’s not like looking at JenniCam. The user can utilize what he finds in our computer. Not only documents and software, but also the mechanisms that rule and maintain 0100101110101101.org: the relations with the Net; the strategies; the tactics and the tricks; the contacts with institutions; access to funds; the flow of money that comes in and goes out. All must be shared so that the user has a precedent to study. From this learning, concrete knowledge–that normally is considered “private”–can be transformed into a weapon, a tool that can be reused.

MF: Following on from this, I/O/D has a slogan: “Stop the Anthropomorphization of Humans by Computers.” By this we mean that the pattern of “personalization” that users effect on their computers are preempted and formatted by software designers. The kind of person allowed for by the personal computer is a rather limited version of what we and computers might be. What do you think the consequences of becoming networked are in this context?

01.org:life_sharing is an evolution in comparison with the traditional “Anthropomorphization of Humans by Computers.” One of the ideas at the roots of life_sharing is exactly the abolition of one of the levels of simulation that separate one user from another: the website. A website, except in rare cases, is an interface that simplifies the exchange between users, making the contents “easier” to use. This trivialization is called “user friendliness,” and it is often inspired by paper: the format of pages, indexes, and so on. life_sharing proposes a deeper relation. It’s like a “lower level language” that abolishes this simulation, allowing the user to directly enter one’s computer, to use the data in their own time-space. The abolition of this particular simulation opens many possibilities for using the data contained inside the computer. However, it is naive to think that it is possible to completely avoid simulation. Any language, for programming or not, is symbolic. It exists to mediate, to communicate. Websites are only periodically updated, generally via ftp. The bulk of the contents of the Internet are not accessible in real time. There is a strong “delay” from the time a file (a piece of news, an image, a sound) is “produced” to the time when it is actually accessible from the Net: the time of formatting and upload. life_sharing avoids this “delay,” permitting access in real time to its contents. The user can even get to know some data (i.e., emails or logs) earlier than 0100101110101101.org, by connecting to life_sharing while we aren’t at the computer.

MF: In comparison with the project to generate a mythopoesis about the invented Serbian artist Darko Maver, pulling a multi-authored hoax on the art world, this work seems to be a very gentle and beguilingly simple intervention–which is very welcome. It clearly follows more closely from your work duplicating the data from various internet art sites but shifts, moving data from one context of availability into another, but instead proffers up the data from your own computer. It seems that these projects offer a form of work that is not concerned with representation so much as directly creating new arrangements of patterns of life, of the availability of data, and so on. What possibilities does operating in this way open up?

01.org: Until now, 0100101110101101.org has attacked what in general seemed to be in open contradiction with the evolution of the Net, focusing on cultural production and on the inaccessibility of information. The websites involved were not targets for attack but instruments to highlight some paradoxes of the Net. The duplication of hell.com, for example, provoked a radical change in their approach, avoiding password protection and the pay-per-view method. With life_sharing, 0100101110101101.org launches release 2.0. In other words, passes from a critical position to a positive one. From this moment, we will propose new ways for the production and distribution of culture, furnishing alternative models to the current ones and bringing together the cultural, political, and commercial aspects of life. life_sharing is not the end. It is the means.

MF: A clear implication of the life_sharing project is the breach of the boundary between personal and public life and between personal and public data. Is there any risk in this, or have you entirely sanitized, or even fabricated the data you make available? What are the consequences for the way you work, communicate, and live generated by this openness of process?

01.org:life_sharing is 0100101110101101.org. It is its hard disk entirely published, visible and reproducible by anybody: public property. 0100101110101101.org will not produce material explicitly as “content,” except where it is technically required. We will use the computer as we have always done. Naturally, it is impossible to ignore that we are so “opened.” Any internal or external connection modifies the entire structure, thus affecting the project itself–for example, in the manner of acting and expressing. Consider the increasing tendency toward intrusion in the private sphere–not only by big corporations –and the consequent efforts of people trying to preserve their own privacy. 0100101110101101.org believes firmly that privacy is a barrier to demolish. life_sharing must be considered a proof ad absurdo. The idea of privacy itself is obsolete. A computer connected to the Net is an instrument that allows the free flow of information. This is its aim. Anything blocking this free flow shall be considered an obstacle to be overcome. 0100101110101101.org solves the dualism between public and private property. It proposes an empirical model that fosters the free distribution of knowledge that grants, at the same time, its fruition. From now on, the product of 0100101110101101.org will be its own visibility. life_sharing is the root under which will come other services, all directed to show to what degree our life can be monitored. We want to show as many forms of data as possible on us: not only in the transparency of the hard disk, but also by analyzing economic transactions: the use of credit cards; physical movements; purchases. 0100101110101101.org will show the enormous amount of information that is possible to find on a person in the present society.

MF: Further in this vein, some of the material is relatively intimate information–forms for the avoidance of national service, for instance. How do these forms of personal information conflict with the anonymous collective form of manifestation, which you adopt as a group?

01.org: In all probability, by activating life_sharing our anonymity will fade, since in our computer there are many documents, emails or contracts, which contain our real identities. In any case, life_sharing has the priority over anything else, anonymity as well. It is an operative system under which an infinite number of other functions can run, never compromising this one. The war of secrecy (cryptography, anonymity, and so on) is unfortunately a losing battle. The big corporations will always have at their disposal more sophisticated means than the average user, more calculation capacity, more control through satellites. It is possible to maintain anonymity only to a superficial level. After a certain level it is no longer possible. Any economic transaction, any purchase or sale, any human relationship, is based on documentation. The more this society grows to depend on computers, the more this process will be facilitated. 0100101110101101.org’s real strength is its visibility. The only way to avoid control is data-overflow–to heap up and multiply data to the point that it becomes extremely difficult to isolate and interpret. Any time you switch on your computer, any key you type, any file you save, something is automatically written somewhere in the maze of your computer. Everything is logged. In systems like Linux this is visible. You only have to look at the bash history or the access log. Each action is potentially reconstructible with absolute precision. This must be considered. 0100101110101101.org uses and makes visible the aesthetic of this flow of data. The functionality of a computer is an aesthetic quality: the beauty of configurations, the efficacy of software, the security of system, the distribution of data, are all characteristics of a new beauty. life_sharing is the result of aesthetic discipline applied every day. It is the actualization of the idea of “total work of art”–gesamtkunstwerk–in other words, the dream of modelling reality through aesthetic canons.

MF: Do you intend life_sharing to become an extensible system, one that can be taken up by other people, or is it a one-off?

01.org: The diffusion of life_sharing to anyone who wants to adopt it, as an operative system, is surely one of its potentials. However, the total sharing of one’s computer is not, nowadays, easily achieved. To entirely share your computer you need a server and extremely expensive fast network connections. Some operating systems and software (i.e. MacOs9, Napster, and Gnutella) are developing this sharing potential. At the moment, the biggest technical problem is the cost of telephone lines. It is predictable, however, that these costs will come to be more within the reach of the average user. (As happened with the modem connection.)

MF: In life_sharing, you invoke the GNU Public License (GPL) a particular form of license for software developed by the Free Software Foundation. This license allows users of a piece of code to make changes to it, to adapt it for their own purposes, so long as they then make those changes publicly available to other users and do not “close” the code as it develops. The GPL is a document that has excited interest outside of programming circles, providing a link to other takes on collective or open authorship, redefinitions of copyright, intellectual property, and so on. It is its particular status as a document that I’d like to ask you to comment on. GPL seems to be formed at the meeting point between two different dynamics which, in another context, Toni Negri names “constituent power” and “constitutional power.” The GPL is a technical document that forms the basis of a particular range of working practices. As a form of constituent power, it is both a manifestation of the fecundity of collaboration and–at the present time–an insurgent reinvention of the form of property. Equally, existing as it does in the form of a license, a contract, GPL relies on the constituted power of social stasis and normalization. It is based on an immediate appeal to Law. It is this latter aspect of it which meshes so well with the determination to treat software as simply another variant on capitalist forms of property and GPL as simply a more useful means of generating such property. Constituent power, on the other hand, is the amorphous and ambivalent power of change, of the social in the process of mutation. (This at once means that it also encompasses emergent sections of the bourgeois, what is inventive and seductive in the rhetorical figure of the “entrepreneur” deployed so much around e-commerce, for instance.) For Negri there is no lasting accommodation between constituent and constitutional power. There is no synthesis onto a higher plane of compromise. I suspect that it is this sense that there is more to it, that there’s more coming, more mutation, more space for profound invention that makes GPL and other systems like it attractive to take up as models for development in other contexts. Given this, I’d like to ask a couple of things. Firstly, is your use of GPL in the description of the_life_sharing_ project accurate, or (besides the project’s explicit use of software released under GPL or open-source licenses) is it more along the lines of an allusion? If so, what is it that you use GPL to point toward? What do you see lying beyond it? (In the case of life_sharing and other projects, I suspect that although they use GPL as a “model,” they may actually do something rather different, rather more. One of the ways this happens is that they do not make an appeal to Law as a basic condition for their function. Here I mean Law in both senses, that of “absolute right” in that GPL is somehow seen as being transcendentally correct in some circles, rather than as being something operating within a specific historical setting; and the more direct sense that, as it exists in the form of a legal document, it allows a route into this apparently “freely” constructed relationship for the state.)

01.org: The fact of adopting Linux as operating system and consequently the GPL license, is absolutely not an allusion, but the result of political choices, and for technical and legal reasons. First of all, it is necessary to make some distinctions. life_sharing contains stuff produced under three different licenses: 1) GPL: GNU General Public License. It is the general license created to protect free software. All the software adopted in life_sharing is covered by GPL (www.gnu.org). 2) Copyright: applied only where specified, on files not produced by 0100101110101101.org but protected by traditional copyright, i.e., certain articles or texts. 3) We are working, together with a lawyer, to develop a license that we want to apply to all the files in which no other license is specified. This license is directly inspired by the GPL but will be extended to all cultural products, granting the possibility of: using the product, modifying the product, distributing copies (modified or not) of the product (freely or with payment). This license also prevents the addition of any restrictions–avoiding the possibility of products covered by this license being added to or combined with any other products under any different form of license. Up until now, 0100101110101101.org has not placed any of the things it did under copyright. First of all, because 0100101110101101.org has never produced anything. 0100101110101101.org only moves packages of information, diverts their flow, observes changes, and eventually profits from it. Visibility is the real problem of the Net. If someone uses your music, your words, or images, he is only doing you favor. Many people have spontaneously reused 0100101110101101.org (www.plagiarist.org, www.geocities.com/maxherman_2000/hell.html, www.message.sk/warped). If someone else profits from 0100101110101101.org, it’s because of their own merit. In the end, it is doing the same as what we did: profit is always inevitably mutual.

MF: Yes, so this is this surplus, happening also in the economy of visibility. Developing this, it seems there are two basic forms of approach to the knot of problems pointed to by the terms appropriation/plagiarism/anticopyright, etc. One is illustrated by Hegel when he says, in Elements of the Philosophy of Right, “To appropriate something means basically only to manifest the supremacy of my will in relation to the thing.” The other approach is the generation of contexts in which the creation of dynamics of circulation and use that have greater or lesser degrees of openness–not the imposition of will–prevail. (A different formulation of this might be found in the statements of anti/copyright commonly used in the underground and radical media in Italy and elsewhere, where copyright is open to further nonprofit users, or for participants in social movements, but closed to proprietary reproduction. Thus, on the “inside” an open context is created, but the proprietary weapon of copyright is still maintained for use against for-profit use. The fiction of the will is used in this sense as a legalistic shield in order, in essence, to dissolve it.) Do these two forms correspond in some way to the two modes of operation that you have spoken about?

01.org: The fact that 0100101110101101.org is explicitly no-copyright is surely strictly linked to commercialization, but not in the sense in which it is often used. It is common to mistake “no-copyright” for “no-profit.” 0100101110101101.org is compatible with monetary retribution, under different forms. life_sharing, being a project financed by an institution, is one of these. “Free” software, Negativland’s music, Wu-Ming’s books, are all examples of cultural products that have been able to reconcile the no-copyright model with commercialization. No-copyright is no longer solely an underground practice, but a wider cultural “production standard.” This means, in the first place, being conscious that your own knowledge is not innate, but that it is a synthesis of different cultural products. Recognizing this means making our own knowledge shareable and thus usable not only by ourselves but by anyone, even commercially, imposing simply that nobody can subsequently restrict this possibility to others. The problem of copyright is increasingly more important. It deals not only with software, art, or music, but is invading every field of human life. Let’s consider, for example, the field of genetics. In 1987, in apparent violation of the laws that govern the concession of patents on natural discoveries, a revolutionary decree was made in which it was declared that the components of human beings (genes, chromosomes, cells, and tissues) could be patented and considered the intellectual property of anybody who first isolates a length of DNA, describes its properties or functions, proposes an application, and pays some money for a patent. This implies that, for example, when a person wants to have a genetic code test, they may have to pay a percentage to the company that holds the copyright of one or more of their genes. “Manifest the supremacy of my will in relation to the thing.” This signifies that all the times that it is necessary, every time we found ourselves in front of a distance that doesn’t belong to us, that we share a book, a film, an idea, we can say: “It is mine! I did it!”

Matthew Fuller, Data-Nudism, February 2001. Matthew Fuller interviewed 0100101110101101.org about life_sharing.

Matthew Fuller, 2001. First published by Gallery 9 / Walker Art Center for life_sharing by 0100101110101101.org.

article The Death of Darko Maver , May 2000

In paying tribute to the short-lived career of performance artist Darko Maver, the artworld got more than it bargained for.

Ada Veen reports:

“Last May, news started trickling through the European artworld that the Serbo-Slovenian artist Darko Maver had died in enigmatic circumstances in a prison near Kosovan border. Maver’s brand of nomadic performance art, which consisted of placing gruesomely realistic models of murder victims in a series of hotel rooms and empty houses dotted around the former Yugoslavia, had been attracting press attention since the previous years. The Bologna-based webzine Entartete Kunst (‘Degenerate Art’) had spotted him first, and profiles had followed in Tema Celeste and Flesh Out. His arrest, for distributing ‘anti-patriotic propaganda,’ had prompted the ‘Free Art Campaign’, with hundreds of Italian artists calling for his release. Shortly after his death, Ljubljana’s Kapelica Gallery exhibited Tanz der Spinne (‘Dance of the Spider’) project, and published his texts Disappearance of the Body and Anaphoragenetica. In September, he was included in the 48th Venice Biennale and a comprehensive retrospective was mounted by Rome’s Forte Prenestino, complete with biographical films and theatrical tributes. His habilitation, so it seemed, was signed, sealed and delivered. "Then, this February, the whole cosy-if-sad official history was blown wide open by the revelation that Darko Maver had never, in fact, existed. He was the creation, it transpired, of the art collective 0100101110101101.ORG–who also (sound of a thousand red-faced people kicking themselves here) edit Entartete Kunst. But a further revelation turned red faces sickly pale: the horrifically maimed, bleeding and decapitated waxwork figures Maver had made his name with–photos of which had been widely circulated–weren’t models at all, but rather photographic documents of actual atrocities, several of which had taken place in Maver’s ‘home’ patch of the former Yugoslavia.

"0100101110101101.ORG have stressed in interviews that their creation–perpetration–of Maver was intended to do more than simply highlight the inadequacies of the artworld, in the manner of the recent Nat Tate retrospective in New York (at which critics queued up to declare how long they’d been fans of a painter Bowie an his friends had invented the month before). Maver, they claim, does exist–in hybrid form, skulking the network from which he’s been teased and wired (the photos, for example, are imported from the stomach-churning rotten site; the name Darko Maver itself was found in a bibliography). But Maver’s reality is more than semiotic: it’s mythopoetic too. With the revelation of his inactuality, a real death and a hundred simulated ones were suddenly transformed into a portal opening to our age’s own grotesque political–and ontological–unconscious. Pan, it turns out, lives.”

Ada Veen, “The Death of Darko Maver,” Mute, n. 17, May 2000.

Mute, 2000.

essay A Hole in the Brain of the Machine , February 2001

0100101110101101.org’s life_sharing is a Walker-commissioned Internet artwork–or perhaps, if you prefer, a web-based project–that presents a bizarre shift, a reversal. Rather than moving from dull, drab life into the ecstasy of Internet art, life_sharing takes a radical detour from the thousands of exciting formalistic possibilities of web designing (the innovative interfaces that are always trying to amuse us) and returns to dull, drab existence itself–the disgusting impotence of everyday bureaucracy, the exchange of mail, and the negotiation for new projects.

There are subdirectories and maps, dozens of different documents that include email letters, drafts from ongoing projects by 0100101110101101.org to archives of texts by other authors with 0100101110101101.org’s comments, pages of emails, half-completed documents, and personal annotations mixed with samples of critical texts–a whole bank of virtual papers. Such a gesture allows us to enter a private life. If you have time to take a ride, browse through papers, documents, paths, and texts–who knows how long it might take and where you might land. 0100101110101101.org is creating a hole in the brain of the machine as a kind of alien situation, a de-realization of the system of the computer and of the content of so-called everyday life. It is as if we suddenly have access to the constantly microscopically zoomed information content of an individual, in all the dirtiness and business of someone’s life. It is as if he or she gives us the possibility to see everything under his or her skin, the intestines of the body, so to speak, and of the computer as well. There is something disgusting and repulsive in this action, but powerful at the same time.

In contrast to obscurantist New Age allusions, namely that the Internet and the World Wide Web make the natural exchange of art and perfect communication possible, life_sharing shows clearly that life is an artifact cobbled from other artifacts, rather than from profound experience. In contrast to the mass media-produced idea that life connected with new media achieves a natural totality, processes of 0100101110101101.org’s life_sharing visualization underscore this artificial, mediatized, constructed, and unnatural human life, and her/his/its thoughts and emotions. The use of (re)cycling methods suggests a radical re-questioning of originality and repetition, reality and media simulation.

0100101110101101.org’s technique consists of superimposing two incompatible realms, which they nevertheless allow to invade each other: the symbolic realm of representation–making an internet art project with a certain structure; and life itself–the proximity of life, the uncomfortable point of entering, constantly, into somebody’s life and taking part in all his/her privacy that is now visible, open, and proposed as a project. Everyday life functions for 0100101110101101.org almost as a decomposing moment of life.

0100101110101101.org’s approach is strategic to such an extent that, to paraphrase Christine Buci-Glucksmann’s book The Madness of Seeing (La Folie du Voir), the Internet has arrived at the position where “eyes can see how eyes see.” life_sharing enables the user to see the bureaucratic, archival, and administrative content(s) of everyday life as well as the users watching this content, being a part of these whole endeavor.

In contrast to the clean, pure space of virtual reality, material reality and life itself were objects of horror and disgust because they were difficult to integrate into the cyber matrix. As Julia Kristeva has pointed out, the material becomes what culture–the sacred–must purge, separate, and banish so that it may establish itself as clean and disinfected in the universal logic of catharsis. If the material is a part of cyberspace, then it becomes not an object, but an abject–the material is reduced to an obscene intervention. life_sharing is this abject; the user gets the feeling that a mistake has been made, that this is a senseless situation. Something is missing here: the glossy design and the kitsch surroundings. Instead, we are confronted simply with a listed number of maps and subdirectories.

The same senseless intervention exists in mistakes that are practiced as a concept and a strategy on the World Wide Web and Internet. The insertion of mistakes into perfect, simulated environments can be viewed, therefore, as a point of developing new aesthetic and conceptual strategies, since the mistake as an object of horror and disgust cannot be integrated into the matrix. A mistake is like a wound in the image; it is an error in the body, or, as formulated by Richard Beardsworth, a failure representing precisely our submission to time. To make a mistake is therefore a process of finding a place in time. This is a situation of producing a gap, a hiatus, where we can insert not only a proper body, but also its interpretation.

Such a mistake is already apparent in the name of the group: 0100101110101101.org. This name forces the user into a process of endless copying. The fact that 0100101110101101.org has such a strange name induces the user/sender to copy and paste it again and again–it is too difficult to remember precisely. So, from the name on we see a constant path of research practiced by 0100101110101101.org of ways of representation on the WWW and articulation of the WWW as a (senseless) archive bound to questions of authorship and copying, pasting, removing, and erasing.

To better understand the life_sharing project, let’s browse into the 0100101110101101.org organizational history. In the net.art community, 0100101110101101.org became famous with their “theft” of the private and closed net.art gallery site Hell.com, which they downloaded one weekend and served from their own site for endless use by any visitor. 0100101110101101.org also made “versions” or “remixes” of other well-known net.art sites, such as Art.Teleportacia. Influenced by the methods of the Situationists and, above all, the Neoists (recent activities in Italy had originated under this Neoist pseudonym), they transferred their approach to the Internet.

Their secretiveness concerning the name 0100101110101101.org is an artistic practice pressing the user to repeat the matrix of the computer memory (01)–the structure of the computer brain, so to speak–and the openness of the internet machine, which is all about copying, reusing, re-making history, life.

0100101110101101.org’s project Darko Maver–the fake artist prank–was also such a construction: Darko was constructed by photos, or more correctly, by photographic documents of actual atrocities, several of which had taken place in Maver’s “home patch” of the former Yugoslavia. The story of Darko Maver’s life and death is the following: he was born in 1998 at the webzine site called “Degenerated Art,” where 0100101110101101.org started to dispatch information about a mysterious performer-artist who traveled across the former Yugoslavia living in motel rooms and old empty houses, a victim of staged atrocities and ethnic cleansing stories. Maver was born in 1962 near Belgrade, left the Academy of Fine Arts, moved to Ljubljana, and later to Italy. He was arrested and released in Serbia and Kosovo, on several occasions, on the charge of disseminating anti-patriotic propaganda and put in prison in the early 1999. In May 1999, Darko Maver’s death in prison, under enigmatic circumstances, was announced.

The Darko Maver and life_sharing projects share the tension to reconnect art with life through an obvious mixture of fake life and real data and places. Darko Maver has to be taken very seriously, as he has to be perceived as a topos and a tropos, a figure, construction, artifact, movement, and displacement. Maver’s meticulously constructed life and simulated death(s) are today seen as a commonplace and powerful discursive construction. What we envision here is that the Internet has found itself occupying the place of the impossible–the real object of desire. But there is nothing sublime in it; it is simply that the Internet is occupying the structural place, the forbidden place of enjoyment. Accessibility, nonoriginality, reproducibility–these are the characteristics that we have to attach to it, thanks to 0100101110101101.org.

The aim of 0100101110101101.org’s life_sharing is to effect the “ruin of representation” (Jo Anna Isaak) precisely on the grounds of what has been excluded from the nonrepresented object (e.g., life itself). This creates a significance derived from absence, and in this way, investigates the means by which a subject, and the body, are produced. Such counter-narratives are resistant to the point that they can no longer be included within a philosophically binary opposition, but inhabit philosophical oppositions, resisting and disorganizing, without ever constituting a third term (Jacques Derrida). The achievement is this: the decentralization of the subject to the point where instead of outside or inside, there exists a powerful dynamic relation to both outside and inside, dependence and independence, art and nature and, ultimately, to what is real and what is not.

Is 0100101110101101.org (de)archiving life? No, it rather simulates its political and emotional coordinates. Beyond this, the way life is presented in the life_sharing project clearly shows that life via the Internet is only an algorithm. life _sharing is powerful on the libidinal rather than on the conceptual level, on the way we “desire” our own oppression, rather than the way we entertain beliefs. The project aims not so much to show life as something else, but rather to instantiate the idea of dealing with, or living with and through, contradictions. This means that it is not a question of losing life, but actually getting it back through a process of rethinking the place where it was/is produced.

0100101110101101.org uses extreme oppositions to show that life is absolutely mediated, constructed, and fabricated, and that there is a speculative identity of the computer paradigm and of life itself. It shows that instead of being a substantial force, life is composed of cliché. What else is this mountain of e-mails, virtual paperwork, correspondence? The strategy is not to make fakes, but to develop tactics of political and aesthetic articulation of a proper reality and the politics of resistance, as Homi K. Bhabha would say, around a specific kind of subject that is constructed at the point of disintegration.

0100101110101101.org is almost fixated on life, reaching the zero elements of what is perceived to be the central concept of the Internet, which still functions as sublime object. This is a deadly serious vision, as Slavoj Zizek would say, that shows clearly the important quality of technology and clichés. Instead of producing a new identity, something much more radical is produced: the total loss of identity. The subject is forced to assume that s/he is not what s/he thought her/himself to be, but somebody/something else.

Marina Grzinic
Ljubljana, Slovenia

REFERENCES Beardsworth, Richard, Derrida & the Political (London and New York: Routledge, 1996).

Bhabha, Homi K., The Location of Culture (London and New York: Routledge, 1994).

Buci-Glucksmann, Christine, La Folie du Voir: De Lesthethique Baroque (Paris: Éd. Galilée, 1986).

Derrida, Jacques, Positions (Chicago: University of Chicago Press, 1981).

Grzinic, Marina, “Video Processes of Re-appropriation” in the book of the Artintact 4 CD-Rom edition (Karlsruhe: ZKM and Kantz Verlag, 1997).

Grzinic, Marina, Fiction Reconstructed: Eastern Europe, Post-Socialism and the Retro Avant-Garde (Vienna: Edition selene, 2000).

Isaak, Jo Anna, “Women: The Ruin of Representation,” in Afterimage, April 1985.

Kristeva, Julia, in Lajoie, “Psychoanalysis and Cyberspace,” in Cultures of Internet, ed. Rob Shields (London: Sage Publications, 1996).

Lacan, Jacques, Television, trans. J. Mehlmann (New York: Norton & Co, 1990).

Zizek, Slavoj, The Art of the Ridiculous Sublime: On David Lynch’s Lost Highway (Seattle: The Walter Chapin Simpson Center for the Humanities, 2000).

Marina Grzinic, A Hole in the Brain of the Machine, February 2001.

Marina Grzinic, 2001. First published by Gallery 9 / Walker Art Center for life_sharing by 0100101110101101.org.